Title: Randomize arrays in C#
This example builds a Randomizer class that lets you randomize arrays. It provides a generic Randomize method that randomizes an array containing any kind of data. The following code shows the class.
public class Randomizer
public static void Randomize<T>(T items)
Random rand = new Random();
// For each spot in the array, pick
// a random item to swap into that spot.
for (int i = 0; i < items.Length - 1; i++)
int j = rand.Next(i, items.Length);
T temp = items[i];
items[i] = items[j];
items[j] = temp;
The Randomize method is static so you can invoke it without creating an instance of the class.
The method first creates a Random object. Then for each position i in the array (except the last position), the code picks a random item between position i and the end of the array. It then swaps the selected item into position i. When it is finished, the array is randomized.
Note that this is the easiest way to pick several random items from the array without duplication. To pick one item, you can simply use a Random object to pick an item. To pick several items, it's easiest to randomize the whole array and then just use the first several items.
To see why this method randomizes the values uniformly, think about a value m somewhere in the array containing N items. We pick any random entry on the first pick so, assuming the random number generator is fair, there's a 1/N chance that m is picked on the first try for the first slot. Once placed, numbers are not moved, so there's a 1/N chance that m lands in the first slot.
There's a (N-1)/N chance that m isn't chosen for the first slot. When considering the second slot, we're picking out of only N - 1 items so there's a 1/(N-1) chance that we pick m for the second slot. Multiplying by the chance that it didn't land in the first slot already, we get a [(N-1)/N] * [1/(N-1)] = 1/N chance overall that it lands in the second slot.
Third slot? (N-1)/N * (N-2)/(N-1) * 1/(N-2) = 1/N. And so forth.
This shows there's a 1/N chance thaht any value m will end up in any particular position in the randomized array.
The following code shows how the main program uses the Randomize method.
private void Randomize_Click(object sender, EventArgs e)
// Put the items in an array.
string items = txtItems.Lines;
// Display the result.
txtResult.Lines = items;
This code gets the lines of text in the txtItems TextBox and stores them in the items array. It calls Randomizer.Randomize to randomize the array, and then sets the TextBox's Lines property to the randomized strings.
(Note that the program could use the statement Randomizer.Randomize<string>(items); to randomize the array. This version explicitly tells the program that it wants to use the generic version of the method that works with the string data type. However, the compiler is smart enough to figure out that this is the version the program wants to use so you don't need to include the generic type parameter if you don't want to.)
Download the example to experiment with it and to see additional details.