Tag Archives: Unicode

Use steganography to hide multiple images with different sizes in C#

The post Use steganography to hide multiple images in C# shows how you can hide four images inside another another image. Unfortunately it requires that the four hidden images be exactly half the width and half the height of the … Continue reading

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Use steganography to hide multiple images in C#

The post Use steganography to hide one picture inside another in C# shows how you can hide one image inside another. This example shows one simple way to hide multiple images inside a single visible image. This program simply combines … Continue reading

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Use steganography to hide Unicode message bytes in an image in C#

The post Use steganography to hide Unicode messages in an image in C# stores the bits in a message in the least significant bits of an image’s alpha, red, green, and blue color components. The post Use steganography to hide … Continue reading

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Use steganography to hide Unicode messages in an image in C#

The post Use steganography to hide messages in an image in C# shows one technique for hiding information inside an image. That method stores bits of information in the least significant bits of selected pixels scattered around the image. That … Continue reading

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Display Unicode symbols in C#

This example shows how you can display Unicode symbols in a C# program. Unicode (aka Uni-mess) lets you represent fonts that contain a large number of characters in more than one byte per symbol. For example, Chinese, Japanese, Cyrillic, and … Continue reading

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Explore Unicode characters in C#

This example displays Unicode characters within a range of numeric values. Enter the minimum and maximum values to display and a font size. Then click List to display the characters in the range. When you move the mouse over the … Continue reading

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