Tag Archives: TextRenderingHint

Get font size in pixels in C#

One oddity of the Font class is that its Size property returns font size in the units that were used to create the font. The Font class’s Unit property tells you the units used to create the font, but if … Continue reading

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Draw smooth text in a GraphicsPath in C#

You can set a Graphics object’s TextRenderingHint property to AntiAliasGridFit to draw smooth text. However, if you place text in a GraphicsPath object and draw the GraphicsPath, then the TextRenderingHint property doesn’t give you smooth text. Instead you need to … Continue reading

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Draw text filled with a picture in C#

This example shows how you can draw text filled with a picture. It uses two images added to the project as resources. (To add resources to the project, open the Project menu and select the Properties command at the very … Continue reading

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