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Tag Archives: surface
Draw a 3D surface from a set of data points with an altitude map using WPF and C#
This example uses C# and XAML to draw a 3D surface from a set of data points that’s overlaid with a shaded altitude map. The example Draw a 3D surface overlaid with a shaded altitude map using WPF and C# … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D surface, algorithms, altitude, altitude map, C#, C# programming, example, example program, geometry, graphics, grid, mathematics, shading, surface, texture, Windows Forms programming, WPF, XAML
40 Comments
Create a 3D surface really quickly with WPF, XAML, and C#
The example Draw a smooth 3D surface with WPF, XAML, and C# draws a smooth surface but take about 16 seconds on my computer. The example Create a 3D surface more quickly with WPF, XAML, and C# searches for duplicate … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, geometry, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, smooth surface, static resources, StaticResources, surface, surface graph, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
1 Comment
Create a 3D surface more quickly with WPF, XAML, and C#
IMHO I think the example Draw a smooth 3D surface with WPF, XAML, and C# is pretty cool. Unfortunately it’s also a bit slow. It takes around 16 seconds to generate the threedimensional scene. The program is generating 10,000 points … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, geometry, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, smooth surface, static resources, StaticResources, surface, surface graph, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
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Draw a smooth 3D surface with WPF, XAML, and C#
My post Draw a 3D surface with WPF, XAML, and C# explains how to use WPF, XAML, and C# to draw a threedimensional surface. The following list recaps the main steps. Place a Viewport3D object on a WPF program’s window. … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, geometry, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, smooth surface, static resources, StaticResources, surface, surface graph, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
3 Comments
Draw a 3D surface with WPF, XAML, and C#
With the background provided by the post Understand threedimensional drawing with WPF, XAML, and C#, you’re ready to use code to draw a 3D surface. Sorry this post is pretty long, but it demonstrates all of the techniques you need … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, C#, C# programming, example, example program, geometry, graphics, mathematics, surface, threedmensional graphics, Windows Forms programming, WPF, XAML
13 Comments
Understand threedimensional drawing with WPF, XAML, and C#
The previous examples I’ve posted that use XAML to draw threedimensional objects are pretty cool, but they’re really basically toys. You can sit down and work out the coordinates needed to draw a cube or (with a bit of work) … Continue reading
Posted in algorithms, graphics, mathematics, wpf, XAML
Tagged 3D, 3D drawing, 3D, 3D drawing, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, static resources, StaticResources, surface, surface graph, tetrahedron, threedimensional, threedimensional drawing, threedmensional graphics, Windows Forms programming, WPF, XAML
2 Comments
Draw a 3D surface overlaid with a shaded altitude map using WPF and C#
This example uses C# and XAML to draw a 3D surface overlaid with a shaded altitude map. The example Draw a 3D surface overlaid with a grid using WPF and C# explains how to overlay an image on a threedimensional … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D surface, algorithms, altitude, altitude map, C#, C# programming, example, example program, geometry, graphics, grid, mathematics, shading, surface, texture, Windows Forms programming, WPF, XAML
27 Comments
Draw a 3D surface overlaid with a grid using WPF and C#
This example shows how to use C# code and XAML to draw a 3D surface overlaid with a grid. The example Apply textures to triangles using WPF and C# shows how to apply textures to triangles. This example simply uses … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D surface, algorithms, C#, C# programming, example, example program, geometry, graphics, grid, mathematics, surface, texture, Windows Forms programming, WPF, XAML
12 Comments