Tag Archives: spheres

Study WPF 3D performance in C#

The example Make a stellate geodesic sphere with WPF and C# makes a pretty complicated shape so I was wondering about the performance provided by WPF 3D programs. This example makes a group of stellate spheres using WPF 3D. See … Continue reading

Posted in animation, graphics, mathematics, performance, wpf | Tagged , , , , , , , , , , , , | 1 Comment

Draw smooth spheres using WPF and C#

This example shows how you can draw smooth spheres in a 3D WPF program. The example Draw spheres using WPF and C# shows how to generate the points on a sphere. That program adds new positions for each point every … Continue reading

Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML | Tagged , , , , , , , , , , , , , , , , , , , , , , , | 1 Comment

Draw spheres using WPF and C#

This example shows how you can draw spheres in a 3D WPF program. The following code shows the AddSphere method, which adds a sphere to a MeshGeometry3D. It’s kind of long, but the ideas (which I’ll explain shortly) aren’t too … Continue reading

Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML | Tagged , , , , , , , , , , , , , , , , , , , , , , , , , , , , , | 4 Comments