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Tag Archives: OOP
Make a random tree of generic TreeNode objects in C#
The example Handle generic TreeNode mouse events in C# explains how to build a tree where each node is represent by a TreeNode object. Each TreeNode contains its own object that determines how the node is drawn. This example the … Continue reading
Posted in classes, generic, OOP
Tagged C#, C# programming, classes, example, example program, generic, generic classes, OOP, random, random tree, TreeNode, trees, Windows Forms programming
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Clone lists and arrays of objects in C#
This is the last post I’ll write about clones, at least for a while. Some collection classes can already make clones. For example, an array can clone itself, although the result is always a shallow clone. This example shows how … Continue reading
Posted in algorithms, OOP, syntax
Tagged algorithms, C#, C# programming, clone, clone arrays, clone collection, clone lists, clone object, copy object, example, example program, OOP, syntax, Windows Forms programming
1 Comment
Clone serializable objects in C#
If a class is serializable, then you can create a deep clone of an object from that class by serializing it and the deserializing it. This example uses the following code to define a generic extension method that clones objects … Continue reading
Posted in algorithms, OOP, syntax
Tagged algorithms, C#, C# programming, clone, clone object, copy object, deep clone, example, example program, OOP, serialization, shallow clone, syntax, Windows Forms programming
5 Comments
Use MemberwiseClone the ICloneable interface in C#
The example Clone objects in C# explains how to give a class a Clone method that makes copies of its objects. This example makes two changes: it implements the ICloneable interface and it uses MemberwiseClone to simplify the cloning code. … Continue reading
Posted in algorithms, OOP, syntax
Tagged algorithms, C#, C# programming, clone, clone object, copy object, deep clone, example, example program, ICloneable, ICloneable interface, MemberwiseClone, OOP, shallow, syntax, Windows Forms programming
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Clone objects in C#
A clone of an object is a copy of that object. There are two kinds of clones: shallow and deep. A shallow clone shares all of the same values as the original object, even if some of those values are … Continue reading
Posted in algorithms, OOP, syntax
Tagged algorithms, C#, C# programming, clone, clone object, copy object, deep clone, example, example program, OOP, shallow clone, syntax, Windows Forms programming
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Provide multiple inheritance in C#
Sometimes you might want a class to inherit from more than one parent class. For example, you might define a Vehicle class that has vehicle properties such as MaxSpeed, and a Domicile class with house-like properties such as SquareFeet. You … Continue reading
Posted in inheritance, interfaces, OOP
Tagged C#, C# programming, example, example program, inheritance, interface inheritance, interfaces, multiple inheritance, OOP, Windows Forms programming
1 Comment
Define and implement an interface in C#
(This example doesn’t do anything. It just shows how to define an interface.) An interface defines properties, methods, and events for a class but doesn’t provide an implementation for them. A class that implements the interface must provide code for … Continue reading
Posted in interfaces, OOP
Tagged C#, C# programming, define interface, example, example program, implement interface, interface, interfaces, OOP, Windows Forms programming
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