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Tag Archives: line segment
Calculate where a line segment and an ellipse intersect in C#
Finding the intersection between a line segment and an ellipse requires a lot of mathematics. It’s not particularly hard mathematics, but if you’d rather skip it, you can use the following links to jump to the other parts of this … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics
Tagged algorithms, C#, C# programming, drawing, ellipse, ellipse line intersection, ellipse/line intersection, example, example program, geometry, graphics, intersection, line, line ellipse intersection, line segment, line/ellipse intersection, mathematics, Windows Forms programming
7 Comments
Draw cones using WPF and C#
This example shows how to draw cones in WPF and C#. The program uses a method very similar to the one used by the example Draw cylinders using WPF and C#. The picture on the right shows the approach used … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, axes, axis, boxes, C#, C# programming, cones, cross product, cube, cubes, draw arrows, draw cones, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, threedmensional graphics, tic mark, vector, Windows Forms programming, WPF, XAML
1 Comment
Draw text on a line segment in C#
This example shows how you can draw text on a line segment. The key is the DrawTextOnSegment method shown in the following code. This method can draw text on a line segment or below a line segment. // Draw some … Continue reading
Posted in algorithms, drawing, fonts, graphics, transformations
Tagged algorithms, C#, C# programming, draw text, draw text on a line, draw text on a line segment, drawing, example, example program, fonts, graphics, line segment, text, text on a line segment, transformations, Windows Forms programming
4 Comments
Clip a line segment to a polygon in C#
This example finds the pieces of a line segment that lie inside and outside of a polygon. It draws the parts of the segment that lie outside of the polygon with a pink background and it draws parts of the … Continue reading
Posted in algorithms, drawing, graphics, mathematics
Tagged algorithms, C#, C# programming, drawing, example, example program, graphics, line segment, mathematics, polygon, segment, Windows Forms programming
Comments Off on Clip a line segment to a polygon in C#
Draw spheres using WPF and C#
This example shows how you can draw spheres in a 3D WPF program. The following code shows the AddSphere method, which adds a sphere to a MeshGeometry3D. It’s kind of long, but the ideas (which I’ll explain shortly) aren’t too … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, axes, axis, boxes, C#, C# programming, cross product, cube, cubes, draw arrows, draw spheres, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, spheres, threedmensional graphics, tic mark, vector, Windows Forms programming, WPF, XAML
6 Comments
Draw smooth cylinders using WPF and C#
This example shows how to draw smooth cylinders in a WPF application. The example Draw cylinders using WPF and C# shows how to draw cylinders. See that example to learn the basic techniques. To make WPF produce smooth cylinders, all … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, axes, axis, boxes, C#, C# programming, cross product, cube, cubes, cylinders, draw arrows, draw cylinders, draw smooth cylinders, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, smooth cylinders, threedmensional graphics, tic mark, vector, Windows Forms programming, WPF, XAML
11 Comments
Draw cylinders using WPF and C#
This example shows how to draw cylinders in a WPF application. Other examples such as Draw a 3D surface from a set of data points with an altitude map using WPF and C# show how to draw 3D graphics. This … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, axes, axis, boxes, C#, C# programming, cross product, cube, cubes, cylinders, draw arrows, draw cylinders, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, threedmensional graphics, tic mark, vector, Windows Forms programming, WPF, XAML
9 Comments
Use segments to draw 3D axes with tic marks using WPF and C#
This example uses the techniques described in the post Draw improved 3D line segments using WPF and C# to draw 3D axes with tic marks. You could make the tic marks in several ways. You could use small spheres, cubes, … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, axes, axis, boxes, C#, C# programming, cross product, cube, cubes, draw arrows, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, threedmensional graphics, tic mark, vector, Windows Forms programming, WPF, XAML
2 Comments
Use segments to draw 3D arrows using WPF and C#
This example uses the techniques described in the post Draw improved 3D line segments using WPF and C# to draw 3D arrows. The following code shows the AddArrow extension method that adds an arrow to a MeshGeometry3D object. // Make … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, boxes, C#, C# programming, cross product, cube, cubes, draw arrows, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, threedmensional graphics, vector, Windows Forms programming, WPF, XAML
Comments Off on Use segments to draw 3D arrows using WPF and C#
Draw triangle vertex normals on a 3D model using WPF and C#
This example is somewhat similar to Draw surface normals on a 3D model using WPF and XAML except it draws vertex normals in addition to surface normals, a wireframe, and the surface itself. It uses the following code to create … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, boxes, C#, C# programming, cross product, cube, cubes, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, threedmensional graphics, vector, Windows Forms programming, wire frame, wireframe, WPF, XAML
2 Comments