Tag Archives: DoubleBuffered

Draw random rectangles in C#

This example simply draws random rectangles on top of each other. It’s mostly straightforward, although it does contain a couple of techniques that are useful if you do a lot of graphics programming. When it starts, the following code performs … Continue reading

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Draw an analog clock in C#

This example demonstrates several useful techniques including: Context menus Restricting a form to a region to give it a shape. Moving a form with no title bar Double buffering Drawing with transformations Drawing an analog clock When you right-click the … Continue reading

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