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Tag Archives: cubes
Draw improved 3D line segments using WPF and C#
This example extends the example Draw interlocked tetrahedrons in a cage of “line segments” using WPF and C# by using improved 3D line segments. The previous example draws skinny rectangular prisms to represent line segments. If you make the prisms … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, boxes, C#, C# programming, cross product, cube, cubes, example, example program, geometry, graphics, line segment, mathematics, rotate tetrahedron, segment, tetrahedron, threedmensional graphics, vector, Windows Forms programming, WPF, XAML
5 Comments
Draw interlocked tetrahedrons in a cage of “line segments” using WPF and C#
This example draws two interlocked tetrahedrons surrounded by a cubic cage of line segments. Unfortunately a noticeable omission from WPF’s 3D tools is any way to draw line segments. That means you can’t draw wireframe models, show surface normals, or … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, boxes, C#, C# programming, cross product, cube, cubes, example, example program, geometry, graphics, line segment, mathematics, rotate tetrahedron, segment, tetrahedron, threedmensional graphics, vector, Windows Forms programming, WPF, XAML
4 Comments
Draw two interlocked tetrahedrons defined by a cube using WPF and C#
This example shows how to draw two interlocked tetrahedrons defined by a cube. (The earlier post Draw interlocked tetrahedrons using XAML and C# draws two interlocked tetrahedrons, but they’re not defined by a cube.) If you like math, you can … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, boxes, C#, C# programming, cube, cubes, example, example program, graphics, rotate tetrahedron, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
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Use a dictionary to draw a 3D Menger sponge fractal more efficiently using WPF, XAML, and C#
The example Draw a 3D Menger sponge fractal using WPF, XAML, and C# shows how to build a Menger sponge. That example recursively chops up cubes and discards pieces of them until it reaches a desired level of recursion. At … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, drawing, Equals, example, example program, geometry, GetHashCode, graphics, hash, mathematics, Menger sponge, sponge, threedmensional graphics, Windows Forms programming, WPF, XAML
1 Comment
Draw a 3D Menger sponge fractal using WPF, XAML, and C#
The algorithm for building a Menger sponge is simple in principle. Start with a cube. If you haven’t yet reached the desired level of recursion, divide the cube into 27 subcubes and discard the 7 that don’t touch any of … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, drawing, example, example program, geometry, graphics, mathematics, Menger sponge, Menger sponge fractal, sponge, threedmensional graphics, Windows Forms programming, WPF, XAML
4 Comments
Create a 3D surface really quickly with WPF, XAML, and C#
The example Draw a smooth 3D surface with WPF, XAML, and C# draws a smooth surface but take about 16 seconds on my computer. The example Create a 3D surface more quickly with WPF, XAML, and C# searches for duplicate … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, geometry, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, smooth surface, static resources, StaticResources, surface, surface graph, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
1 Comment
Create a 3D surface more quickly with WPF, XAML, and C#
IMHO I think the example Draw a smooth 3D surface with WPF, XAML, and C# is pretty cool. Unfortunately it’s also a bit slow. It takes around 16 seconds to generate the threedimensional scene. The program is generating 10,000 points … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, geometry, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, smooth surface, static resources, StaticResources, surface, surface graph, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
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Draw a smooth 3D surface with WPF, XAML, and C#
My post Draw a 3D surface with WPF, XAML, and C# explains how to use WPF, XAML, and C# to draw a threedimensional surface. The following list recaps the main steps. Place a Viewport3D object on a WPF program’s window. … Continue reading
Posted in algorithms, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, geometry, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, smooth surface, static resources, StaticResources, surface, surface graph, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
3 Comments
Understand threedimensional drawing with WPF, XAML, and C#
The previous examples I’ve posted that use XAML to draw threedimensional objects are pretty cool, but they’re really basically toys. You can sit down and work out the coordinates needed to draw a cube or (with a bit of work) … Continue reading
Posted in algorithms, graphics, mathematics, wpf, XAML
Tagged 3D, 3D drawing, 3D, 3D drawing, 3D graphics, algorithms, boxes, C#, C# programming, cube, cubes, dictionary, example, example program, graph surface, graphics, hash table, hashtable, mathematics, rotate tetrahedron, static resources, StaticResources, surface, surface graph, tetrahedron, threedimensional, threedimensional drawing, threedmensional graphics, Windows Forms programming, WPF, XAML
2 Comments
Use static resources to customize a XAML program
This example shows how you can use static resources to customize a XAML program. The previous example Use static resources to draw three interlocked boxes using XAML and C# uses static resources to avoid duplicating code. This example uses static … Continue reading
Posted in graphics, wpf, XAML
Tagged 3D, 3D graphics, boxes, C#, C# programming, cube, cubes, example, example program, graphics, rotate tetrahedron, static resources, StaticResources, tetrahedron, threedmensional graphics, Windows Forms programming, WPF, XAML
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