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Tag Archives: 3D
WPF 3d: Table of Contents
This is a brief summary of the table of contents for my book WPF 3D, ThreeDimensional Graphics with WPF and C#. Contents Introduction Part I. Getting Started Chapter 1. XAML Example Chapter 2. C# Example Chapter 3. Coordinates Chapter 4. … Continue reading
Posted in 3D, 3D graphics, algorithms, books, drawing, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, books, C#, C# programming, drawing, example, example program, graphics, mathematics, threedimensional graphics, Windows Forms programming, WPF, XAML
4 Comments
Make a 3D globe in WPF and C#
This example shows how you can draw a 3D globe. More generally it shows how you can make a threedimensional textured sphere in WPF. The example Draw smooth spheres using WPF and C# shows how to make smooth colored spheres. … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D globe, algorithms, C#, C# programming, drawing, example, example program, geometry, graphics, mathematics, sphere, tectured sphere, texture, Windows Forms programming, WPF, XAML
3 Comments
Draw smoother cones using WPF and C#
The example Draw smooth cones using WPF and C# shows how to draw some fairly smooth cones in WPF and C#. This example shows how to make even smoother cones. In the picture on the right, the cone on the … Continue reading
Posted in algorithms, drawing, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, C#, C# programming, cones, draw cones, draw smooth cones, draw smoother cones, drawing, example, example program, geometry, graphics, mathematics, smooth cones, smoother cones, threedmensional graphics, Windows Forms programming, WPF, XAML
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Draw smooth cones using WPF and C#
The example Draw cones using WPF and C# shows how to draw cones in WPF and C#. This example shows how to draw smooth cones. Or at least smoother cones. To make smooth cones, the program simply ensures that adjacent … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, C#, C# programming, cones, draw cones, draw smooth cones, drawing, example, example program, geometry, graphics, mathematics, smooth cones, threedmensional graphics, Windows Forms programming, WPF, XAML
1 Comment
Draw cones using WPF and C#
This example shows how to draw cones in WPF and C#. The program uses a method very similar to the one used by the example Draw cylinders using WPF and C#. The picture on the right shows the approach used … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, axes, axis, boxes, C#, C# programming, cones, cross product, cube, cubes, draw arrows, draw cones, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, threedmensional graphics, tic mark, vector, Windows Forms programming, WPF, XAML
1 Comment
Draw a 3D heart using WPF and C#
The post Draw a parametric heartshaped curve in C# shows how you can draw a 2D heart for Valentine’s Day. This example draws and rotates a 3D heart. The example is pretty complicated and contains a lot of tools that … Continue reading
Posted in algorithms, drawing, graphics, mathematics, wpf
Tagged 3D, 3D heart, algorithms, C#, C# programming, drawing, example, example program, graphics, heart, mathematics, threedimensional, threedimensional heart, Windows Forms programming, WPF
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A quick note about the .NET Graphics book Kickstarter
Several people have told me, “I will definitely buy the book when it’s finished.” Unfortunately that’s not the way Kickstarter works. You need to sign up now to receive a copy of the book. If we reach the project goal, … Continue reading
Posted in algorithms, drawing, graphics, mathematics, wpf, XAML
Tagged .NET Graphics, 3D, 3D graphics, algorithms, books, C#, C# programming, example, example program, graphics, mathematics, printing, threedimensional graphics, Windows Forms programming, WPF, XAML
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The graphics book Kickstarter Campaign is live!
This campaign is now live until January 31, 2016! Follow the link below to see the project description, explanatory video, and other details. .NET Graphics Programming Omnibus This book will cover a large number of topics in .NET graphics programming … Continue reading
Posted in algorithms, books, graphics, mathematics, wpf, XAML
Tagged .NET Graphics, 3D, 3D graphics, algorithms, books, C#, C# programming, example, example program, graphics, mathematics, printing, threedimensional graphics, Windows Forms programming, WPF, XAML
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Easily draw platonic solids in WPF and C#
This example basically combines and rearranges the techniques used by previous threedimensional examples to make them easier to use. Its methods let you build platonic solids, geodesic spheres, and stellate spheres relatively easily. One real change in this example is … Continue reading
Posted in algorithms, graphics, mathematics, wpf
Tagged 3D, algorithms, C#, C# programming, cube, dodecahedron, example, example program, graphics, icosahedron, mathematics, octahedron, platonic solids, sphere, stellate sphere, tetrahedron, Windows Forms programming, WPF
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Study WPF 3D performance in C#
The example Make a stellate geodesic sphere with WPF and C# makes a pretty complicated shape so I was wondering about the performance provided by WPF 3D programs. This example makes a group of stellate spheres using WPF 3D. See … Continue reading
Posted in animation, graphics, mathematics, performance, wpf
Tagged 3D, algorithms, C#, C# programming, example, example program, graphics, mathematics, performance, spheres, stellate spheres, Windows Forms programming, WPF
1 Comment