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Tag Archives: 3D graphics
Book Sample Pictures: WPF 3d
This page shows thumbnail images for my book WPF 3D, ThreeDimensional Graphics with WPF and C#. Click on a picture to see a fullsized version. [ Overview – Table of Contents – Questions and Discussion – Errata – Sample Pictures … Continue reading
Posted in 3D, 3D graphics, algorithms, books, drawing, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, books, C#, C# programming, drawing, example, example program, graphics, mathematics, threedimensional graphics, Windows Forms programming, WPF, XAML
3 Comments
Book Errata Page: WPF 3d
This is the errata page for my book WPF 3D, ThreeDimensional Graphics with WPF and C#. If you find mistakes, please post them here in the “Leave a Reply” box at the bottom of the page. I will moderate them … Continue reading
Posted in 3D, 3D graphics, algorithms, books, drawing, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, books, C#, C# programming, drawing, example, example program, graphics, mathematics, threedimensional graphics, Windows Forms programming, WPF, XAML
5 Comments
Book Discussion Page: WPF 3d
This is a discussion page for my book WPF 3D, ThreeDimensional Graphics with WPF and C#. Please post questions, thoughts, and suggestions here in the “Leave a Reply” box at the bottom of the page. I will moderate posts and … Continue reading
Posted in 3D, 3D graphics, algorithms, books, drawing, graphics, mathematics, Uncategorized, wpf, XAML
Tagged 3D, 3D graphics, algorithms, books, C#, C# programming, drawing, example, example program, graphics, mathematics, threedimensional graphics, Windows Forms programming, WPF, XAML
7 Comments
WPF 3d: Table of Contents
This is a brief summary of the table of contents for my book WPF 3D, ThreeDimensional Graphics with WPF and C#. Contents Introduction Part I. Getting Started Chapter 1. XAML Example Chapter 2. C# Example Chapter 3. Coordinates Chapter 4. … Continue reading
Posted in 3D, 3D graphics, algorithms, books, drawing, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, books, C#, C# programming, drawing, example, example program, graphics, mathematics, threedimensional graphics, Windows Forms programming, WPF, XAML
3 Comments
Draw smoother cones using WPF and C#
The example Draw smooth cones using WPF and C# shows how to draw some fairly smooth cones in WPF and C#. This example shows how to make even smoother cones. In the picture on the right, the cone on the … Continue reading
Posted in algorithms, drawing, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, C#, C# programming, cones, draw cones, draw smooth cones, draw smoother cones, drawing, example, example program, geometry, graphics, mathematics, smooth cones, smoother cones, threedmensional graphics, Windows Forms programming, WPF, XAML
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Draw smooth cones using WPF and C#
The example Draw cones using WPF and C# shows how to draw cones in WPF and C#. This example shows how to draw smooth cones. Or at least smoother cones. To make smooth cones, the program simply ensures that adjacent … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, C#, C# programming, cones, draw cones, draw smooth cones, drawing, example, example program, geometry, graphics, mathematics, smooth cones, threedmensional graphics, Windows Forms programming, WPF, XAML
1 Comment
Draw cones using WPF and C#
This example shows how to draw cones in WPF and C#. The program uses a method very similar to the one used by the example Draw cylinders using WPF and C#. The picture on the right shows the approach used … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, 3D line segment, algorithms, arrows, axes, axis, boxes, C#, C# programming, cones, cross product, cube, cubes, draw arrows, draw cones, drawing, example, example program, geometry, graphics, line segment, mathematics, segment, threedmensional graphics, tic mark, vector, Windows Forms programming, WPF, XAML
1 Comment
A quick note about the .NET Graphics book Kickstarter
Several people have told me, “I will definitely buy the book when it’s finished.” Unfortunately that’s not the way Kickstarter works. You need to sign up now to receive a copy of the book. If we reach the project goal, … Continue reading
Posted in algorithms, drawing, graphics, mathematics, wpf, XAML
Tagged .NET Graphics, 3D, 3D graphics, algorithms, books, C#, C# programming, example, example program, graphics, mathematics, printing, threedimensional graphics, Windows Forms programming, WPF, XAML
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The graphics book Kickstarter Campaign is live!
This campaign is now live until January 31, 2016! Follow the link below to see the project description, explanatory video, and other details. .NET Graphics Programming Omnibus This book will cover a large number of topics in .NET graphics programming … Continue reading
Posted in algorithms, books, graphics, mathematics, wpf, XAML
Tagged .NET Graphics, 3D, 3D graphics, algorithms, books, C#, C# programming, example, example program, graphics, mathematics, printing, threedimensional graphics, Windows Forms programming, WPF, XAML
Leave a comment
Draw smooth spheres using WPF and C#
This example shows how you can draw smooth spheres in a 3D WPF program. The example Draw spheres using WPF and C# shows how to generate the points on a sphere. That program adds new positions for each point every … Continue reading
Posted in algorithms, drawing, geometry, graphics, mathematics, wpf, XAML
Tagged 3D, 3D graphics, algorithms, boxes, C#, C# programming, cross product, cube, cubes, draw smooth spheres, draw spheres, drawing, example, example program, geometry, graphics, mathematics, smooth spheres, spheres, threedmensional graphics, vector, Windows Forms programming, WPF, XAML
1 Comment