# Category Archives: wpf

## WPF 3d: Three-Dimensional Graphics with WPF and C#

If you haven’t checked out my book, WPF 3d: Three-Dimensional Graphics with WPF and C#, please take a quick look either on my web page or on Amazon. If you have a copy of the book, please post a review! … Continue reading

Posted in 3D, 3D graphics, algorithms, books, graphics, wpf | | 5 Comments

## Graph equations entered by the user in WPF and C#

This example uses key techniques described in several examples, mostly the following two: Use transformations to draw a graph in WPF and C# Graph equations entered by the user in C# The following two sections describe the key techniques taken … Continue reading

Posted in algorithms, drawing, graphics, mathematics, reflection, wpf | | 1 Comment

## Use XAML and code behind to draw and outline shapes with gradients in WPF and C#

My unofficial slogan for WPF is, “Twice and flexible and only five times as hard,” and that applies to working with gradients. Gradients are undoubted cool and very flexible, but they are verbose and a bit tricky to use. How … Continue reading

## Let the user draw a smooth curve with WPF and C#

This example combines techniques used by the following examples. Draw a smooth curve in WPF and C# Let the user draw a smooth curve in C# The program uses the following code to keep track off what it is doing … Continue reading

Posted in drawing, graphics, wpf | | 2 Comments

## Draw a smooth closed curve in WPF and C#

The post Draw a smooth curve in WPF and C# explains how you can create a series of Bézier curves to smoothly connect a group of points. This example shows how to modify that one to create a smooth closed … Continue reading

## Draw a smooth curve in WPF and C#

In Windows Forms programming, you can draw a smooth curve by using the Graphics object’s DrawCurve method. For some reason, Microsoft did not provide the ability to draw a smooth curve in WPF. Fortunatrely, you can use a series of … Continue reading

Posted in drawing, graphics, wpf | | 10 Comments

## Segmented Turning Helper, Version 3

John Di Stefano has released version 3 of this free tool Segmented Turning Helper. The program helps you design segmented turning projects such as turned bowls and vases. Here’s the basic description of the tool. Segmented Turning Helper assists you … Continue reading

## Pingback: Code Project post “Orbital Mechanics Introduction, Part 2”

The Code Project post Orbital Mechanics Introduction, Part 2 by charles922 uses some code from my WPF 3D posts. His program lets you experiment with the following orbital parameters: Eccentricity – the eccentricity of the orbit’s ellipse. Inclination – the … Continue reading

Posted in 3D, 3D graphics, algorithms, books, drawing, graphics, mathematics, wpf, XAML | | Leave a comment

## Save and restore lines drawn by a WPF line editor in C#

The example Make a WPF line editor C# shows how to make a program that lets the user draw lines on a WPF canvas. This example is similar but it also allows you to save and restore drawings. The WPF … Continue reading

## Graph points in WPF and C#

This example extends the previous example Draw a graph in WPF and C# to draw ellipses marking the data sets’ points. See that example for an explanation of how most of the program works. The following code shows how the … Continue reading

Posted in algorithms, drawing, geometry, graphics, mathematics, wpf | | 2 Comments