Draw a curve with varying tensions in C#

[curve]

The example Change tension for a smooth curve in C# shows how to use the Graphics class’s DrawCurve draw method to draw a smooth curve connecting a sequence of points. The method’s tension parameter lets you change how directly the curve visits each point.

This example is similar but when you select points, it draws a collection of curves with different tension values. The following code shows how the program draws its curves.

// The points selected by the user.
private List<Point> Points = new List<Point>();

private void Form1_Paint(object sender, PaintEventArgs e)
{
    e.Graphics.SmoothingMode = SmoothingMode.AntiAlias;

    // Draw the points.
    foreach (Point point in Points)
        e.Graphics.FillEllipse(Brushes.Black,
            point.X - 3, point.Y - 3, 5, 5);
    if (Points.Count < 2) return;

    // Draw the curve.
    using (Pen pen = new Pen(Color.Red))
    {
        for (int t = 0; t <= 20; t += 2)
        {
            pen.Color = Color.FromArgb(
                255 * t / 20, 0, 255 - 255 * t / 20);
            e.Graphics.DrawCurve(pen, Points.ToArray(), t / 10f);
        }
    }
}

Like the previous example, this program stores point data in a List<Point>. The Paint event handler draws circles representing the points. It creates a new pen and then loops over the values 0, 2, 4, … 20. It divides each of those values by 20 to get a tension value between 0 and 1. It sets the pen’s color so it starts blue and shades to red, and then draws the curve with the given color and tension.


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About RodStephens

Rod Stephens is a software consultant and author who has written more than 30 books and 250 magazine articles covering C#, Visual Basic, Visual Basic for Applications, Delphi, and Java.

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One Response to Draw a curve with varying tensions in C#

  1. Pingback: Draw a curve with negative tension in C# - C# HelperC# Helper

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